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The Broose, The Bear and Moose animal hybrid.

Blender-render of the finished model.
9,768 Tris

Blender-render of the finished model.
9,768 Tris

Concept/Sketch and Silhouette.

Concept/Sketch and Silhouette.

Sketchfab Model.

A environment I put together in Unity.

A environment I put together in Unity.

Wider angle of the environment.

Wider angle of the environment.

The Broose, A animal hybrid, made for an assignment at Forsbergsskola under the Game Art program.

The original assignment was to make a hybrid model and texture it.
I took it the extra mile thanks to extra time to scrap my bad Maya model and remake it through my newly learnt high poly workflow.
Took the Maya model threw it into Zbrush and then Retopod it in Maya and then textured it.

The environment made in Unity is made with the Terrasclupt Tool that can be found for free.
The props in the scene is not original. They are free assets from the Unity Asset Store.
I just put it all together into a nice scene.